

Īudra Bowling of RPG Fan rated the Definitive Edition 70/100, calling the game's skill tree "surprisingly customizable" and the soundtrack "excellent", but saying that even fans might be disappointed with the game's "dated" graphics and "nightmarish" camera controls. Simone Tagliaferri of rated the original PC version 5/10, calling it overly short and lacking in content, and suggesting that only fans would enjoy it. The game received an aggregate score of 57/100 on Metacritic for its Xbox One version, indicating "mixed or average reviews". Fans can expect that we will bring the same level of originality in action, comedy and design to the video game that has made the RWBY animated series such a hit." Reception Rooster Teeth CEO Matt Hullum stated, " RWBY is a natural choice for us to focus on for our first in-house produced video game. An early demo of the game was available for consumers to play at the event, and the game's title was changed from "Grim Eclipse" to "Grimm Eclipse" to match the spelling of the creatures in the show. Richard Eisenbeis of Kotaku praised its combo system, which "excellently mirror its animated counterpart", and its unlockable skills, saying, "you'll feel like an unstoppable badass akin to Ruby in the series." Īt RTX 2014, Rooster Teeth announced that they had hired Scott, and officially picked up the game. īased on the events in the first trailer, the demo was a "hack 'n slash survival" featuring Ruby facing escalating waves of Grimm attacks.

It was in development for a total of five months. Jordan Scott, the creator of RWBY: Grimm Eclipseįor Rooster Teeth's anniversary in 2014, fan Jordan Scott created the game.
